Coding and Robotics is a robot kit that teaches coding to children in grades K-2. The robot, Sammy, is a peanut butter and jelly sandwich. No tablet, smartphone, or computer is needed. Programs are made by laying physical code cards in a sequence.
As the robot drives over the code cards, an OID optical scanner on its bottom reads them one by one and loads the program. The robot is then placed on a grid made of map cards, where it runs the program. It can move in different directions, activate its output gear, light its LED, play sounds, and respond to function cards. The integrated output gear lets children build simple robotic creations with arms or other moving parts that follow the program.
The kit has 30 lessons that combine building and coding to teach engineering and problem solving. The lessons are aligned with CSTA and ISTE computer science standards, as well as Code.org courses. They cover sequencing, loops, events, conditionals, functions, and variables. Besides Sammy, there are five more stories: a mouse in a maze, a penguin in a zoo, a soccer player, a fire truck, and a factory robot. A full-color illustrated manual guides users through the lessons and the assembly of the models.
- Format
- Paperback
- Publisher
- Thames & Kosmos
- Publication date
- 01 January 2023
- ISBN-13
- 0814743013490
- Age range
- Ages 4 to 8; a child as young as 4 needs help from an adult
- Grade level
- K-2
- Lessons
- 30, progressing in complexity
- Coding topics
- Sequencing, loops, events, conditionals, functions, variables
- Programming
- Physical code cards read by an OID optical scanner; no screen needed
- Robot functions
- Moves in different directions, output gear, LED, sounds, responds to function cards
- Standards
- CSTA, ISTE, Code.org courses
- Models
- Sammy the sandwich robot, mouse, penguin, soccer player, fire truck, factory robot
- Manual
- Full-color illustrated manual