Grand Theft Auto III is the 2001 open-world crime game that moved the series into full 3D. You play a betrayed criminal working his way up through Liberty City's mobs, gangs and corrupt cops across a story-driven campaign you can tackle at your own pace. Its fully 3D city, radio stations and freedom to roam set the template later open-world games followed. It is rougher than its successors Vice City and San Andreas, with no map, no motorcycles and no swimming, so it suits players curious about where the genre came from.
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Reviewers and players treat it as a landmark that still plays well in short bursts. Most praise the city, soundtrack and story, while criticising the stiff controls and lack of a map.
Grand Theft Auto III is an open-world action game set in Liberty City, USA. You play a character who has been betrayed and left for dead, and you take revenge while dealing with mob bosses, crooked cops and street gangs. You rob, steal and fight to stay out of serious trouble.
The game takes place in a fully 3-D city and combines a story-driven plot with non-linear gameplay. The environment is completely open, so you can explore the city as you choose.
The game has a cast of hundreds and more than 50 vehicles, from sports cars to ice cream trucks and from boats to buses. It also has 3 hours of music, including opera, reggae, house, drum and bass, pop and disco, and a large array of street-ready weapons.