
Murdle: The Case of the Seven Skulls
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This is the third Murdle puzzle book, a 320-page paperback of 64 murder-mystery logic puzzles. Each case gives you suspects, weapons, locations and clues, and you solve it by filling in a logic grid and eliminating options. A loose story ties the cases together: Detective Logico hunts seven stolen bejeweled skulls from the Museum of Mysticality. It suits people who like deductive grid puzzles more than wordplay or trivia, and it is gentler and more playful than a straight logic-puzzle collection.
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Readers of the Murdle series treat this entry as more of the same formula they enjoy: short, satisfying logic puzzles with a humorous detective story. Fans of hard logic grids find the cases on the easy side.
Murdle: The Case of the Seven Skulls is a book of 64 murder-mystery logic puzzles in the Murdle series. The puzzles include interactive illustrations and spooky settings, and they follow a series of madcap adventures.
The story follows Deductive Logico, who is hired by the curator of the Museum of Mysticality. The museum's seven legendary bejeweled skulls have gone missing just days before its grand opening, and Logico must find the artifacts scattered all over the world. A murder seems to occur with every turn of the page.
Each puzzle gives a list of suspects, weapons, locations and clues. You use deductive reasoning to complete a simple logic grid and find the killer by process of elimination. Each case asks who committed the crime, what weapon was used and where it happened.
